(Japanese version). World of Alefgard (monster territories). World of Alefgard (w/ location names). World of Alefgard (monster map poster). World of Alefgard. Note: This game was called Dragon Quest in Japan. Help support the creation of more maps for Nintendo (NES) games.
Get Instant AccessOne of the skills you need to play an RPG is mapping. It can be a fun part of the game, but it takes time.
You'll find a number of maps here which show everything except Items, Treasure, and monsters. Try filling in what's missing as you go or draw your own maps. If you make your own, label them and organize them in a notebook or folder.
For instance, keep all the maps of the Grave of Garinham together and label each as the first level basement or second level and so on.This cave is the first most heroes encounter. Unlike the other caves, it has no enemies within.Dungeon Strategy # 1When the going gets too tough in the underground passages, use the OUTSIDE. Immediately you will be transported into the overworld. Keep in mind that you cannot use OUTSIDE when you are in the Fight Mode of the game. REPEL does not work inside a dungeon, either.Deep in the heart of Rock Mountain there is much to attract an explorer. Besides magical items, there may be a way to find almost unlimited treasure!Danger and drama lies imprisoned in the dark labyrinths of Swamp Cave. The straight and narrow path is a shortcut to a new land, but the longer, twisted path holds a captive prize.Dungeon Strategy # 1When the going gets too tough in the underground passages, use the magic Spell OUTSIDE.
Immediately you will be transported into the overworld. Keep in mind that you cannot use OUTSIDE when you are in the Fight Mode of the game. REPEL does not work inside a dungeon, either.GRAVE OF GARIttHAMDungeon Strategy # 2»STAIRS DOOM HI «HUH TAKEUsually the trick of getting into a dungeon is nothing compared to getting back out again.
Remember where each stairway takes you so you can retrace your route to the exit.Was this article helpful?